Sunday, April 6, 2014

Flora et Fauna: Hydraexia

The hydraexia plant, also known as ice root or hail wort, is a creeping vine. It grows as a parasite on old growth trees much like Virginia creeper. Hydraexia blooms once every seven years with large, showy white blossoms. The blossoms scent is an anesthetic. When dried, the petals can be brewed into a tea which can be used to treat mild abrasions and burns when cooled. Only the tea made from the petals is safe to ingest directly.

The root is a globular cluster of root balls ranging from the size of a pea to the size of a chicken's egg. Generally spherical in shape, the root balls of hydraexia are potent with the anesthetic properties that are in the blooms. An average adult human male consuming one of the pea sized root balls of hydraexia will suffer respiratory distress in fifteen minutes. A sensation of cold will pass through out the body prior to respiratory distress. Death from asphyxiation occurs shortly after the patient enters respiratory distress.

Some magi have created a distillation of hydraexia that is useful as an anesthetic and relatively safe to consume in moderate quantities. It acts to open up the bronchial passage ways and can be used to treat asthma and related conditions if taken in minute doses (a few drops per a pint of ale). Hydraexia poisoning can be remedied by way of fireweed ingestion if the fireweed is taken prior to respiratory distress.

Hydraexia is used by some folk magi as a weather working charm. These white roots cause numbing to the hands when handled. The person handling the roots will feel as though they are holding a piece of ice, hence the plant's common name of ice root or hail wort. To invoke a storm, a root ball is thrown into the air blindly over a field. The size of the storm is supposedly determined by the size of the root ball thrown.

Sunday, March 2, 2014

Fauna and Flora: Bear root

Bear root is a plant that has long, slender leaves that are smooth edged in the young plant and jagged edged in the mature. The leaves on an immature plant are approximately one meter in length and on a mature plant three meters in length. It grows in marshy places and puts up a stalk of tiny flowers in the heat of summer. The flowers smell musky. When dried, the musk scent is more potent and it is used in poor man's incense. The stem of the stalk is hollow and is harvested in autumn after the plant has died back following the first hard frost to use for similar purposes as reeds.

The root of the plant is shaped roughly like a bear paw print. The plant propagates by way of seeds and root systems. The 'claw' of the bear paw is where the runner of the roots come from. In early autumn, the seeds are dispersed on the wind. They are very small and light with a tuft of fuzz that catches the breeze like cattail seeds. Mature bear root is approximately 22 cm wide at its widest point.

The root is covered in a brown colored skin with rootlets giving the appearance of fur. The flesh of the root is white when uncooked. Cooking the root, it turns a pale tan color. The skin of the plant is generally inedible to humans, but it and the upper portions of the plant are edible to livestock and wild animals. Songbirds greatly favor the seeds. Beavers are known to be especially fond of the roots and young stems.

The edible parts of the bear root plant are the root and the pollen. The root can be treated like a thick skinned potato. While it is possible to eat bear root raw, it is generally unliked because the taste is very starchy. Bear root pollen is a pale yellow in color and used like flour. It has a taste similar to cornmeal. It is very high in fiber content and while it can be baked like flour it is used in cooked dishes where flour would have been used (puddings, dumplings, steamed biscuits, etc.) because the interaction between the pollen and heated liquid makes the pollen easier to digest.

The leaves of bear root plant are sometimes stripped for the center vein which is used in cord making. The leaves are also sometimes woven as used as a component in building. They are also turned into pulp to make paper in some regions of Evandar (namely in Moesia). Bear root will overtake a place of still water if the local fauna does not control it.

Monday, February 24, 2014

Locales: Dakon-Bar

Dakon-Bar, also known as Dragonwood, is one of the petty kingdoms that make up the lands of Evandar. The forest that covers vast tracts of this land's rolling hills gives this kingdom its name. It reaches up into the foothills of the mountains that are the border between Dakon-Bar and Tarsus and to the edges of the plain that is in Aelethmer. The Shadowmere river runs north to south, marking the western boundary between Aelethmer and Dakon-Bar.

To the east, Dakon-Bar reaches to the borders of Ranyth. The city of Farden marks one of the most prosperous routes. A stone road runs from Dragonwood keep, the seat of the king of this petty kingdom to Farden. At Farden, another road runs north, leading to Tarsus and Tor Caldri, the seat of the High Council. Other unpaved roads wind through the heavily forested terrain.

These roads connect the open spaces carved out from the dense wood where the nobles beholden to the king live and the peasantry do their best to get by. Within the wood, there are bands of outlaws and the clanless and rejected. Travel between the villages and towns is at times dangerous and challenging, despite the fact that the largest confederation of bands known as the Foresters has moved from being a criminal element to something of a vigilante force that serves to enforce some measure of order on these more or less lawless places.

In the western and southern regions of Dakon-Bar, the forests thin out and there is a great many farms. This is predominantly where the grain that forms a significant portion of the trade of Dakon-Bar with the Evandari kingdoms of Aelethmer and Moesia is produced. Dakon-Bar trades heavily with Tarsus in lumber and grain, though more emphasis is placed upon lumber. Fur trade is strong in Dakon-Bar but it is firmly regulated by guilds.

Unlike the southern and western Evandari kingdoms, Dakon-Bar does not have much in the way of sumptuary laws. While the variety of colors worn by the people of Dakon-Bar does increase as one moves higher in the social strata, the restrictions are few. The Foresters are known for wearing the colors green, gray, and brown. The people of the northern regions of Dakon-Bar tend to wear plaids reflecting the families they are descendant from. The peasantry of Dakon-Bar wear mostly undyed clothing or own very few pieces of dyed clothing (usually serving as special occasion clothes). The nobles and merchants of Dakon-Bar wear a greater variety of colors and fabrics as markers of their wealth. They will also clothe the people of their households in garments that reflect their membership of a wealthy person's household.

Horses are found in Dakon-Bar mainly in the western and southern regions. The wealthy of the kingdom, however, will own them because they are markers of high status. Cattle are found in the southern and western regions of Dakon-Bar. In the northern and eastern regions, goats, pigs, and mules are found as livestock. There is also an overabundance of deer in the forested regions.

Bears are said to roam the northern portion of Dakon-Bar. Wild boar are also found in this region. The wild deer of Dakon-Bar have antlers upon both sexes. Some have domesticated them and trained them to the saddle. Wolves are problematic in the southern and western portions of Dakon-Bar, known for harrying the sheep and cattle. In the northern and eastern portions of this petty kingdom, wolves are a necessary part of the system because they help control the deer population.

Unfortunately, the large predators of wolves and bears are not as prevalent in this part of Dakon-Bar for reasons unknown. Nobles have placed a ban upon hunting bear, but some of the people in northern Dakon-Bar will do so. Rumors and local folklore speak of a dragon living within the deep wood. This is not something that has been substantiated. Local folklore also speaks of a female figure (considered by some to be an avatar of the goddess Roen) known as the Gray Lady.

The Gray Lady pops up in the mythos of Dakon-Bar as a wise adviser of kings and nobles. She is always spoken of wearing gray and coming in the hour of greatest need. The Gray Lady is always described as coming out of the forest and usually reputed to have some sort of charmed way with the animals. It is said that the fiercest of wolves will behave like a beloved pet dog, responding to commands by the Gray Lady and allowing her to fondle and pet them with impunity.

Monday, February 3, 2014

Sigurt, Roen, Kaileth, and Morguthu.

The faith of the Evandari people is polytheistic. Primary deities are Sigurt, Roen, Kaileth, and Morguthu. Sigurt and Roen are the most popular deities, as they are considered to be the originators of humanity by many. Sigurt is known as the Storm Lord and associated with the summer storms that roll through Evandar and bring much needed moisture during the hot and dry months. Sigurt is regarded as the source of divine justice and frequently petitioned upon such matters. Roen is commonly considered his bride. She is associated with the land and viewed as the mother of all life. Prosperity is considered a sign of Roen's blessing.

Roen is also considered by some to be the bride or consort of Morguthu. Depending on whom one speaks to, Roen's role as consort to Morguthu is to give shape to his will or she is the mercy of death in the midst of suffering. Morguthu is the god of sorrow, suffering, and evil. He is considered to be a deity of darkness, where as his brother Sigurt is associated with the sun. Morguthu is very strongly associated with violence and death. His priesthood are known for wearing the clothes of the dead. Morguthu is reckoned as the darkness between the stars and the biting cold of deep winter.

Kaileth is the god of the wind. He is considered the source of all magic, master of fate, and the agent of change. Kaileth is also the god of insanity. He is also a deity associated with death. Death from accident and old age fall under his purview. Kaileth is the brother of Roen. Where Roen is associated with things of the material nature, Kaileth is associated with energetic nature. Kaileth is also a shape changer. Kaileth is frequently considered to be in Sigurt's company and acts as a messenger of him and Roen.

Kaileth is opposed to Morguthu. Sigurt is opposed to Morguthu. Roen is Morguthu's victim and Sigurt's wife. Morguthu is opposed to Sigurt. He is vexed by Kaileth but not opposed to him. He desires to possess Roen. Kaileth and Roen are favorable towards each other, described in some tales as having worked together to create the whole of reality, which was then infused with life by way of Sigurt. The tales all agree that the first death brought into reality came from Kaileth's hand, thereby robbing Morguthu of absolute power over this realm.

Saturday, February 1, 2014

Another story.

Below is the four part story of how Byroniac, the sorcerer of the deamons acquired a bride and then lost her to his brother Maigren. Adult themes and content.

http://anamcarafiction.blogspot.com/2013/12/the-demons-kiss-pt-1.html
http://anamcarafiction.blogspot.com/2013/12/deamons-kiss-pt-2.html
http://anamcarafiction.blogspot.com/2014/01/deamons-kiss-pt-3.html
http://anamcarafiction.blogspot.com/2014/02/deamons-kiss-pt-4.html

Thursday, January 30, 2014

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Sunday, January 26, 2014

The Doom of Minghaa

The plains men of the west came to Minghaa's yurt in search of trade and marriage. Minghaa the Generous received them well. He poured them strong wine and gave them the best of the feast. When the men of the west with their yellow haired leader told the Son of Heaven that he sought a bride for his sons, the Magnanimous One smiled. The fame of the bold warriors of the west was well known.

Minghaa the Mighty brought forward his daughters. The sullen sons paid them little eye but for the youngest. Taba, the fairest of the flowers of Nayany and Minghaa took one in hand. As she told the Son of Heaven of her desire to take him in her arms, the spurned one stood and struck a hard blow. He spread apart Taba's white throat with his demon blade even as he struck down his brother. Minghaa called down Heaven's Fury upon the men of the west.

His brother Menai leaped forward with his klah in hand. The moon blade sang and the demon blade shattered. The yellow haired man of the west fled with a cry of terror as Menai called together the war party. A thousand men gathered. A thousand men rode, calling to the Sky Father and Mother to let their klahs be sharp and their shija fly true.

Sky Father looked down upon them with his stern face. The grass sea parted before them, leading onward to where the yellow haired villain passed. The Sky Mother watched over them in the night, her maidens weaving the fall of the men of the west in the stars. Menai took counsel with the sorcerer Denua when they reached the silver thread.

For three days, they remained at the glimmering way. Battle songs they sung. Denua lead them the loudest as Menai sharpened his klah and drank his wine. The third night, the Sky Mother and her maidens hid their faces in the veils of cloud. Denua read the signs of the fire and pronounced to Menai that it was time. Denua warned the brother of the Son of Heaven not to step into the kybashi, for the Sky Mother's hiding of her face warned of evil things.

Menai, drunk upon the wines he had brought with him laughed. He declared that he would burn the kybashi of the men of the west. Denua said nothing, going to strike the battle drum and sing the battle songs until the rise of the Sky Father.

The silver track turned red as blood. Denua warned Menai not to go into the kybashi but Menai only repeated that he would burn them. Denua beat the drum and screamed to the Sky Father. The war party crossed the waters and came to the kybashi. The yellow haired villain stood with five half grown boys. Menai struck him a hard blow with his klah. The yellow haired man fell to the ground and was crushed beneath the hooves of Menai's mount.

He passed into the kybashi and found many were dead. Those who lived were taken as slaves. Menai lit the kybashi a fire and brought his prisoners across the water. Denua met him at his yurt. Denua had not seen the battle but knew upon seeing Menai's prisoners that he had gone within the kybashi of the men of the west. Denua insisted that Menai kill all he had taken but Menai did not listen.

The war party returned to the Son of Heaven. As they traveled back, the slaves proved too weak for service and fell. Old horses gave way to age and Denua lead the songs of parting. A stone kybashi was raised where the horse of Menai fell. There, the spirits of the herd remain. A day later, they arrived at the Son of Heaven's encampment. The horses were sent to the kybashi and the war party went to their women.
Denua was heard to speak late in the night to the Sky Mother. He wept like a woman and struck the earth with his fists. At sunrise, the far sighted Denua, uncle of the Son of Heaven was found laying within ashes and groaning. The Son of Heaven and Menai consulted and tried to guess what the Sky Mother wanted of Denua and why she struck him down.

The Son of Heaven built a pyre and brought out his finest horse. He opened its throat and placed it upon the blaze. Smoke rose high and the Sky Father veiled his face with clouds. The tears of the Sky Mother and the maidens fell for nine days. As the Sky Mother and the maidens wept, Denua moved to join the ancestors. Many others did as well. Menai lay in the Son of Heaven's yurt with the shuddering judgment of the Sky Mother upon him.

The Son of Heaven and Nayany begged the ancestors to aid them. They burned fragrant grasses, poured wine, and fasted. The ancestors took Menai in their arms and the Son of Heaven sacrificed his second best horse to give Menai a proper beast for him to ride the plains. Nayany soon became ill as did the Son of Heaven.

Three days, they shuddered and wasted. The Son of Heaven screamed for the Sky Father and Mother to forgive him. His cries were so loud that they were heard in every part of the encampment. Nayany died with a sigh. The Son of Heaven soon went to her side with the ancestors. As the maidens grew to womanhood, the people of the Sky Father and Mother failed.

Some fled to the east and found the clans of others to take them in. It is from them that we learned of their story. Before they fled, they built a stone kybashi about the encampment. At the fixed stone of sunrise, the skulls of the horses were set to watch. At the fixed stone of sunset, the klahs were stood across the entrance. Thus were the dead guarded by their own arms.

~*~*~*~*~
Klah ~ sword
Kybashi ~ enclosure
Shija ~ arrow (plural: singular is shiji)